Overview
Unlike TCP, UDP has no notion of connections. A UDP socket can receive datagrams from any server on the network and send datagrams to any host on the network. In addition, datagrams may arrive in any order, never arrive at all, or be duplicated in transit.
Since there are no connections, we only use a single object, a protocol,
for each UDP socket. We then use the reactor to connect this protocol to a
UDP transport, using the
twisted.internet.interfaces.IReactorUDP
reactor API.
DatagramProtocol
The class where you actually implement the protocol parsing and handling
will usually be descended
from twisted.internet.protocol.DatagramProtocol
or
from one of its convenience children. The DatagramProtocol
class receives datagrams and can send them out over the network. Received
datagrams include the address they were sent from. When sending datagrams
the destination address must be specified.
Here is a simple example:
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from twisted.internet.protocol import DatagramProtocol from twisted.internet import reactor class Echo(DatagramProtocol): def datagramReceived(self, data, (host, port)): print "received %r from %s:%d" % (data, host, port) self.transport.write(data, (host, port)) reactor.listenUDP(9999, Echo()) reactor.run()
As you can see, the protocol is registered with the reactor. This means
it may be persisted if it's added to an application, and thus it has
startProtocol
and stopProtocol
methods that will get called when the protocol is connected and disconnected
from a UDP socket.
The protocol's transport
attribute will
implement the twisted.internet.interfaces.IUDPTransport
interface.
Notice that the host
argument should be an
IP address, not a hostname. If you only have the hostname use reactor.resolve()
to resolve the address (see twisted.internet.interfaces.IReactorCore.resolve
).
Connected UDP
A connected UDP socket is slightly different from a standard one - it can only send and receive datagrams to/from a single address, but this does not in any way imply a connection. Datagrams may still arrive in any order, and the port on the other side may have no one listening. The benefit of the connected UDP socket is that it it may provide notification of undelivered packages. This depends on many factors, almost all of which are out of the control of the application, but it still presents certain benefits which occasionally make it useful.
Unlike a regular UDP protocol, we do not need to specify where to send datagrams and are not told where they came from since they can only come from the address to which the socket is 'connected'.
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from twisted.internet.protocol import DatagramProtocol from twisted.internet import reactor class Helloer(DatagramProtocol): def startProtocol(self): self.transport.connect("192.168.1.1", 1234) print "we can only send to %s now" % str((host, port)) self.transport.write("hello") # no need for address def datagramReceived(self, data, (host, port)): print "received %r from %s:%d" % (data, host, port) # Possibly invoked if there is no server listening on the # address to which we are sending. def connectionRefused(self): print "No one listening" # 0 means any port, we don't care in this case reactor.listenUDP(0, Helloer()) reactor.run()
Note that connect()
,
like write()
will only accept IP addresses, not
unresolved hostnames. To obtain the IP of a hostname
use reactor.resolve()
, e.g.:
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from twisted.internet import reactor def gotIP(ip): print "IP of 'example.com' is", ip reactor.resolve('example.com').addCallback(gotIP)
Connecting to a new address after a previous connection or making a connected port unconnected are not currently supported, but likely will be in the future.
Multicast UDP
A multicast UDP socket can send and receive datagrams from multiple clients. The interesting and useful feature of multicast is that a client can contact multiple servers with a single packet, without knowing the specific IP address of any of the hosts.
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from twisted.internet.protocol import DatagramProtocol from twisted.internet import reactor from twisted.application.internet import MulticastServer class MulticastServerUDP(DatagramProtocol): def startProtocol(self): print 'Started Listening' # Join a specific multicast group, which is the IP we will respond to self.transport.joinGroup('224.0.0.1') def datagramReceived(self, datagram, address): # The uniqueID check is to ensure we only service requests from # ourselves if datagram == 'UniqueID': print "Server Received:" + repr(datagram) self.transport.write("data", address) # Note that the join function is picky about having a unique object # on which to call join. To avoid using startProtocol, the following is # sufficient: #reactor.listenMulticast(8005, MulticastServerUDP()).join('224.0.0.1') # Listen for multicast on 224.0.0.1:8005 reactor.listenMulticast(8005, MulticastServerUDP()) reactor.run()
The server protocol is very simple and closely resembles a
normal listenUDP
implementation. The main difference is that instead
of listenUDP
, listenMulticast
is called with a specified port number. The server must also
call joinGroup
to
specify on which multicast IP address it will service requests. Another
item of interest is the contents of the datagram. Many different
applications use multicast as a way of device discovery, which leads to an
abundance of packets flying around. Checking the payload can ensure that we
only service requests from our specific clients.
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from twisted.internet.protocol import DatagramProtocol from twisted.internet import reactor from twisted.application.internet import MulticastServer class MulticastClientUDP(DatagramProtocol): def datagramReceived(self, datagram, address): print "Received:" + repr(datagram) # Send multicast on 224.0.0.1:8005, on our dynamically allocated port reactor.listenUDP(0, MulticastClientUDP()).write('UniqueID', ('224.0.0.1', 8005)) reactor.run()
This is a mirror implementation of a standard UDP client. The only
difference is that the destination IP is the multicast address. This
datagram will be distributed to every server listening on
224.0.0.1
(a special address for all hosts on the local
network segment, defined by
RFC 1112) and port
8005
. Note that the client port is specified as
0
, as we have no need to keep track of what port the client
is listening on.
Acknowledgments
Thank you to all contributors to this document, including:
- Kyle Robertson, author of the explanation and examples of multicast