[Twisted-Python] How to accept connections faster

Bob Ippolito bob at redivi.com
Wed Mar 16 05:39:48 EST 2005


On Mar 16, 2005, at 5:21, Sinang, Danny wrote:

> I ran the (Twisted) server code below and it accepts a client socket 
> connection every 1.3 seconds. The equivalent Synchronous socket code 
> accepts one every 2 seconds.
>   
> Can anyone here suggest any code improvements for my Twisted server to 
> accept connections faster ?
...
>  
>         for i in range(10000000):
>             pass
>         print "Looping done."

That is blocking code and is not suitable for usage in a Twisted server 
if you expect good performance.  All functions that run in the 
reactor's thread should be designed to return quickly so that Twisted 
can handle events quickly.  You either need to refactor it to run 
iteratively (via successive callLater, LoopingCall, etc.), or in 
another thread (deferToThread).

-bob





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