twisted.conch.insults.client.InsultsClient(protocol.Protocol)
class documentationtwisted.conch.insults.client
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Method | __init__ | Undocumented |
Method | setSize | Undocumented |
Method | dataReceived | Called whenever data is received. |
Method | endEscape | Undocumented |
Method | initScreen | Undocumented |
Method | gotoXY | Go to a position on the screen. |
Method | writeCh | Write a character to the screen. If we're at the end of the row, ignore the write. |
Method | writeStr | Write a string to the screen. This does not wrap a the edge of the screen, and stops at \r and \n. |
Method | eraseToLine | Erase from the current position to the end of the line. |
Method | eraseToScreen | Erase from the current position to the end of the screen. |
Method | clearScreen | Clear the screen, and return the cursor to 0, 0. |
Method | setAttributes | Set the attributes for drawing on the screen. |
Method | refresh | Redraw the screen. |
Method | windowSizeChanged | Called when the size of the window changes. Might want to redraw the screen here, or something. |
Method | keyReceived | Called when the user hits a key. |
Inherited from Protocol:
Method | logPrefix | Return a prefix matching the class name, to identify log messages related to this protocol instance. |
Method | connectionLost | Called when the connection is shut down. |
Inherited from BaseProtocol (via Protocol):
Method | makeConnection | Make a connection to a transport and a server. |
Method | connectionMade | Called when a connection is made. |
Called whenever data is received.
Use this method to translate to a higher-level message. Usually, some callback will be made upon the receipt of each complete protocol message.
Parameters | data | a string of indeterminate length. Please keep in mind that you will probably need to buffer some data, as partial (or multiple) protocol messages may be received! I recommend that unit tests for protocols call through to this method with differing chunk sizes, down to one byte at a time. |
Write a character to the screen. If we're at the end of the row, ignore the write.
Write a string to the screen. This does not wrap a the edge of the screen, and stops at \r and \n.
Called when the size of the window changes. Might want to redraw the screen here, or something.